Substance Designer
2020 was insane in so many different ways, with challenging and difficult moments. But in December, the word ‘Insanity’ takes on a really positive meaning for us, and for all of the Substance Designer community: this is the time where we celebrate your wizardry.
2020 was insane in so many different ways, with challenging and difficult moments. But in December, the word ‘Insanity’ takes on a really positive meaning for us, and for all of the Substance Designer community: this is the time where we celebrate your wizardry. Today we're creating a wool fabric texture from scratch in Substance Designer to complete an image that could be used for your social media. We go through th. The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries. If you wonder how to design, sculpt and texture at the same time in Substance Designer, then attend our livestream with Cem Tezcan. Well-known for vintage pr. The Substance Source team and Ronan Mahon join forces to make a CMF designer’s moodboard meet a 3D artist’s skills. Get color and material inspiration from this collection of short videos.
We salute those who pushed the boundaries of what is feasible with Substance Designer. They make us ask ‘How?’ and ‘Why?’. They make us rethink what we thought was possible with the software, and inspire the dev team to implement new features to support new workflows.
Welcome to the ‘Insanity Awards’: a selection of insanely good projects created with Substance Designer.
Starting today, we’re unveiling the Top 10 of the projects that impressed us the most in 2020. We’ll update this post on a daily basis, in order to bring a bit of suspense!

Number 9: Pork with salted vegetable, by dotch Zeng
Number 8: Royal Crown by Daniel Thiger (again ;-))
Number 7: Height Map Modeling with Substance Designer – Asus P535, by Cem Tezcan
Substance Designer Materials
Number 4: HairTG – Surface, Feather Edition, by Olivier Lau
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Number 1: Andrei Zelenco with his 2d Fluid simulation, physic simulation, and so much more!

